Monday, 14 December 2009

Health and Safety

There are minor health and safety issues when making a multi-camera production.Some health and safety issues are :

Hot Lights
Camera wires
Heavy flats

Hot lights are a risk as you could burn yourself upon touch,however the likley-hood of you doing o is unlikely unless you have floor lights aswell as lights on the lighting rig.

Camera wires are a health and safety hazard as you could trip on the wires and injure yourself,but as long as you are careful and warey of the wires you shouldn't trip over them.

When lifting up flats you must make sure you can carry the weight and should have around 2 people on each flat as if the flat was to fall on someone then it could do somes seriuos damage.

Sunday, 13 December 2009

Studio Terminology


2 Shot: This shot should include 2 panellists with about three fingers head room and looking room for the contestants(towards host).

Cans:Wireless Headset system

Crab:Moving the pedestal left or right.

CU:(Close up)This shot should show the tips of the talents shoulders with about three fingers head room.

Eyeline:Where the talent is looking ,there eyeline should always be on the top third applying to the rule of thirds.

Faders:Faders are used to control sound levels and can be moved up to increase sound level and moved down to decrease sound level. You have faders for individual mics and DVD inserts etc.

FM:Floor Manager

MCU:This stands for Medium close-up shot, the shot should be just above the Pecs of the talent and there should be about three fingers head room.

Mic:Microphone

Pan:Moving the camera left or right

Over Shoulder Shot: Looking over the shoulder of one contestant with the opposite contestants in shot. The shot should include the shoulder and head of one contestant and the two other contestants full in shot.

STOB:Studio Termination outlet box

Tilt:Moving the camera up or down.

Track:Moving the pedestal Backwards or Forwards

WS:(Wide Shot) This shot should include all of the talent and most of the set and sometimes could include pole cameras depending on the directors call.


VX panel:Vision mixing panel

Camera Operation

When you are a camera OP you always have to be thinking ahead to offer up a variety of shots to the director .Here are a few different shots :

MCU:(Medium close up)This shot should be just above the Pecs of the talent and there should be about three fingers head room.

Over shoulder Shot:Looking over the shoulder of one contestant with the opposite contestants in shot. The shot should include the shoulder and head of one contestant and the two other contestants full in shot.

2 shot:This shot should include 2 panellists with about three fingers head room and looking room for the contestants(towards host).

CU:(Close up)This shot should show the tips of the talents shoulders with about three fingers head room.

WS:(Wide Shot) This shot should include all of the talent and most of the set and sometimes could include pole cameras depending on the directors call.

The camera Operator is not static when getting these shots and here are some of the technical terms for moving around to get the right shots:

Crab:Moving the pedestal left or right.

Track:Moving the pedestal Backwards or Forwards

Pan:Moving the camera left or right

Tilt:Moving the camera up or down.

Depending on what camera you are on your shot types will change for example pole cameras get over shoulder shots and two shots,and the cameras at the back of the studio get wide shots ,three shots MCUs of the host and a Pan of the audience and set.

Friday, 11 December 2009

Use of Talkback

Talkback is a wireless headset system that allows the crew to communicate with director .The system is essential as it allows the director to get his thoughts and suggestions across quickly without delay.However the system must be used properly and you must not talk over the director when you need to speak to director use must first state who is speaking for example if you were floor manager you would say:"Floor Manager to director" ,then wait for a response from the director.When the director is ready to rehearse they would say to the Floor manager "everyone on cans" and at that point the Floor Manager would tell the camera Operators to go on cans.

My Pre-production role

For my Pre-production role I was technical director .For this I had to overview everything done technically .I worked closely with our post -production producer to make sure our VT and Audio inserts were ready to be burnt onto a disk for rehearsals and along with the post-production producer I also researched the net to find questions and came up with several different answers,one of which was used for our round-True or False? A JLS member previously auditioned for the X-factor before joining the group.I also helped out with our groups script writing the first page of it and helping the post-production manager with the rest of the script and because our group was doing the first round, on the part of the script I wrote I had to write the opening or introduction to the show.I was also put in charge of sorting out the scoring for our multi camera production and decided that the assistant floor manager would do the scoring on a white board (with the white board and scorer out of shot).Finally I also mucked in with setting and striking the set and in particular helped the director by stepping up to be talent on a number of occasions.

Audio and Video signal path diagram

Analogue sound can go above 10 decibels before the sound becomes distorted were as digital can only reach 10 decibels before becoming distorted however digital is much faster and and has a clearer signal.




Thursday, 10 December 2009

Production Design

1.Broad Strokes
Tonel palette
Visual motive

2.Concept art
All design adds to theme
Design of set cannot distract the audience attention

3.Lockdown
Scene breakdown
Prop breakdown-Action props and dressing props
Come up with provisional bugdet

4.The team
Production designer
Art director
Props master
Contruction manager
Lighting manager

5.The product
How much room is there ?
Are there specific needs
Textures and finishes
Building itDecorating
Erect it
Light it
Strike it